353. Design Snake Game
Description
Difficulty: Medium
Related Topics: Array, Hash Table, Design, Queue, Simulation
Design a Snake game that is played on a device with screen size height x width
. Play the game online if you are not familiar with the game.
The snake is initially positioned at the top left corner (0, 0)
with a length of 1
unit.
You are given an array food
where food[i] = (ri, ci) is the row and column position of a piece of food that the snake can eat. When a snake eats a piece of food, its length and the game’s score both increase by 1
.
Each piece of food appears one by one on the screen, meaning the second piece of food will not appear until the snake eats the first piece of food.
When a piece of food appears on the screen, it is guaranteed that it will not appear on a block occupied by the snake.
The game is over if the snake goes out of bounds (hits a wall) or if its head occupies a space that its body occupies after moving (i.e. a snake of length 4 cannot run into itself).
Implement the SnakeGame
class:
SnakeGame(int width, int height, int[][] food)
Initializes the object with a screen of sizeheight x width
and the positions of thefood
.int move(String direction)
Returns the score of the game after applying onedirection
move by the snake. If the game is over, return-1
.
Example 1:
1 | Input |
Constraints:
- 1 <= width, height <= 104
1 <= food.length <= 50
food[i].length == 2
- 0 <= ri < height
- 0 <= ci < width
direction.length == 1
direction
is'U'
,'D'
,'L'
, or'R'
.- At most 104 calls will be made to
move
.
Hints/Notes
- use a queue + set to record where the head/tail is and if one node is in the snake
- remove the previous tail first before checking if the snake is hitting itself
Solution
Language: C++
1 | class SnakeGame { |